Meta’s Latest Leap: Beta Testing Legged Avatars on Quest Headsets

Meta's Latest Leap Beta Testing Legged Avatars on Quest Headsets

Meta, the tech giant behind the metaverse revolution, is venturing into new territory with a beta test that’s making waves among virtual reality enthusiasts. This groundbreaking innovation introduces a feature that many have eagerly awaited: legs for avatars. With the release of an update for Meta Quest headsets, users can now experience bipedality in the metaverse, akin to our distant ancestor, Ardipithecus ramidus, who achieved this milestone 4.4 million years ago. It’s a significant step forward in virtual reality technology.

When Meta initially launched its suite of virtual reality social products, the avatars provided a unique experience but notably lacked legs, appearing as disembodied torsos. This latest update is set to change the game, allowing digital representations to finally stand on their own two feet. As of now, users have reported that this legged feature is primarily available within Horizon Home, the virtual environment where users find themselves upon starting their headsets.

While Meta’s Quest headsets have impressively incorporated hand tracking technology, enabling users to control actions with hand movements rather than controllers, they have yet to include similar tracking for leg and foot movements. This absence has posed challenges in creating avatars with natural-looking legs. Early testers reveal that leg visibility is limited to third-person views, which mitigates the visual oddity when transitioning from disembodied torsos to fully legged avatars in first-person mode.

This significant update has been highly anticipated since Meta CEO Mark Zuckerberg first announced the company’s foray into legged avatars back in October. The beta testing phase marks a substantial stride toward realizing this vision. Users and developers alike are excited about the possibilities this opens up within the metaverse.

As the metaverse evolves and expands, innovations like these are poised to redefine how users interact with digital spaces. With the launch of legs for avatars, Meta is pushing the boundaries of what’s possible in the virtual realm. All eyes are now on Meta’s upcoming Connect event in September, where we may witness this feature’s official debut and learn more about its integration into the metaverse.

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